Original characters and the worlds they belong to — designed from silhouette and expression to personality. My own character, ANOUY, started here and went on to live on real products. Characters built to carry a brand or a story.
Techniques: Character Design · Illustration · World-building
01 — ANOUY · Character Design
My own character, ANOUY — named after the nickname my friends and family call me, and a character I keep developing to express who I am. Line art, colour turnaround and a 3D figure study.
01b — ANOUY's Friends · NOBLE Living Scent Collection
Five characters built on the ANOUY base for NOBLE: the same face and two-moods eyes, a new animal hood, and one prop that tells each personality. Each one is shown as line art, a 3D figure and a colour model. The full story behind the collection is on the NOBLE page.
02 — ANOUY in Thailand · City Illustration
An isometric Bangkok packed with ANOUY and friends: full line art, the coloured panorama, close-up details and the ANOUY in Thailand logo.
03 — Cloud-form ANOUY · Framed Mock-up
The cloud-form ANOUY artwork, drawn by hand. The frame and wall are a mock-up I made to preview the piece as a print, not a photo of an exhibition.
04 — Bangkok Street · Isometric Illustration
A second isometric city scene starring ANOUY's puppy friend: line art to full colour, character close-ups, and the artwork on a building billboard.
05 — ANOUY CLUB
The ANOUY CLUB clubhouse poster from line art to final colour, plus the club tuk-tuk and character sheets for the club members.
06 — Early ANOUY · Sketch to Final
The earliest prototype of ANOUY, hand-drawn in Procreate around 2024: rough sketch, line and colour passes to the final poster, then applied to a skateboard deck, a turntable and a record sleeve.